About
I’m Henrik Kohl — a designer and engineer focused on tactile software craft, digital identity, and playful technical execution.
I believe software should have weight, texture, and physical responsiveness. The modern web is too often flattened into uniform grey cards and frictionless templates. Great craft lives in the optical micro-details: spring physics, typographic contrast, and intentional pacing.
When not engineering digital products, I experiment with interactive GLSL shaders, canvas design workflows, and agentic coding with LLMs.